Collection: 2014

2014 in PC gaming delivered a powerhouse mix of innovation, competitive breakthroughs, and ambitious open-world experiences. Many titles pushed genre boundaries, revitalized beloved franchises, and expanded the reach of PC gaming culture—especially through modding, esports, and narrative experimentation. Standout releases included:

  • Divinity: Original Sin – a triumphant return to deep, turn-based CRPG systems

  • Dragon Age: Inquisition – a sprawling, narrative-driven fantasy epic

  • Dark Souls II – punishing precision combat that defined mastery

  • Wolfenstein: The New Order – a bold reinvention of a classic FPS

  • Middle-earth: Shadow of Mordor – the groundbreaking Nemesis System 🗡️

2014 also marked a renaissance for traditional CRPG fans. Divinity: Original Sin became a major success thanks to its tactical combat, co-op storytelling, and mod-friendly engine. It reminded players that PC-focused RPGs with complex systems still had a massive audience. Meanwhile, Wasteland 2—another standout—tapped into nostalgia through deep choices and branching paths.

Action games also flourished, with Shadow of Mordor surprising many critics by delivering fluid, parkour-like movement and its iconic Nemesis System, which dynamically shaped enemies and rivalries. This design innovation became hugely influential in later open-world titles. Likewise, Wolfenstein: The New Order revived the legendary FPS franchise by blending emotional storytelling with intense, old-school gunplay 🎯.

Bioware returned in force with Dragon Age: Inquisition, a sweeping mix of character drama and expansive exploration. Its richly crafted world and companion-driven narrative solidified it as a fan favorite. Simultaneously, FromSoftware’s Dark Souls II continued to energize hardcore gamers with its punishing difficulty and atmospheric world design. Altogether, 2014 showcased PC gaming’s breadth—from narrative epics to punishing action and tactical strategy—cementing the year as one of the strongest of the decade.

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